返回首页返回书籍《The Rust Programming Language》
目录

目录 · CONTENTS

  1. 01The Rust Programming Language
  2. 02Foreword
  3. 03Introduction
  4. 04Getting Started
  5. 05Installation
  6. 06Hello, World!
  7. 07Hello, Cargo!
  8. 08Programming a Guessing Game
  9. 09Common Programming Concepts
  10. 10Variables and Mutability
  11. 11Data Types
  12. 12Functions
  13. 13Comments
  14. 14Control Flow
  15. 15Understanding Ownership
  16. 16What is Ownership?
  17. 17References and Borrowing
  18. 18The Slice Type
  19. 19Using Structs to Structure Related Data
  20. 20Defining and Instantiating Structs
  21. 21An Example Program Using Structs
  22. 22Methods
  23. 23Enums and Pattern Matching
  24. 24Defining an Enum
  25. 25The `match` Control Flow Construct
  26. 26Concise Control Flow with `if let` and `let...else`
  27. 27Packages, Crates, and Modules
  28. 28Packages and Crates
  29. 29Control Scope and Privacy with Modules
  30. 30Paths for Referring to an Item in the Module Tree
  31. 31Bringing Paths Into Scope with the `use` Keyword
  32. 32Separating Modules into Different Files
  33. 33Common Collections
  34. 34Storing Lists of Values with Vectors
  35. 35Storing UTF-8 Encoded Text with Strings
  36. 36Storing Keys with Associated Values in Hash Maps
  37. 37Error Handling
  38. 38Unrecoverable Errors with `panic!`
  39. 39Recoverable Errors with `Result`
  40. 40To `panic!` or Not to `panic!`
  41. 41Generic Types, Traits, and Lifetimes
  42. 42Generic Data Types
  43. 43Defining Shared Behavior with Traits
  44. 44Validating References with Lifetimes
  45. 45Writing Automated Tests
  46. 46How to Write Tests
  47. 47Controlling How Tests Are Run
  48. 48Test Organization
  49. 49An I/O Project: Building a Command Line Program
  50. 50Accepting Command Line Arguments
  51. 51Reading a File
  52. 52Refactoring to Improve Modularity and Error Handling
  53. 53Adding Functionality with Test Driven Development
  54. 54Working with Environment Variables
  55. 55Redirecting Errors to Standard Error
  56. 56Functional Language Features: Iterators and Closures
  57. 57Closures
  58. 58Processing a Series of Items with Iterators
  59. 59Improving Our I/O Project
  60. 60Performance in Loops vs. Iterators
  61. 61More About Cargo and Crates.io
  62. 62Customizing Builds with Release Profiles
  63. 63Publishing a Crate to Crates.io
  64. 64Cargo Workspaces
  65. 65Installing Binaries with `cargo install`
  66. 66Extending Cargo with Custom Commands
  67. 67Smart Pointers
  68. 68Using `Box<T>` to Point to Data on the Heap
  69. 69Treating Smart Pointers Like Regular References
  70. 70Running Code on Cleanup with the `Drop` Trait
  71. 71`Rc<T>`, the Reference Counted Smart Pointer
  72. 72`RefCell<T>` and the Interior Mutability Pattern
  73. 73Reference Cycles Can Leak Memory
  74. 74Fearless Concurrency
  75. 75Using Threads to Run Code Simultaneously
  76. 76Transfer Data Between Threads with Message Passing
  77. 77Shared-State Concurrency
  78. 78Extensible Concurrency with `Send` and `Sync`
  79. 79Fundamentals of Asynchronous Programming: Async, Await, Futures, and Streams
  80. 80extern crate trpl; // required for mdbook test
  81. 81Applying Concurrency with Async
  82. 82Working With Any Number of Futures
  83. 83Streams: Futures in Sequence
  84. 84A Closer Look at the Traits for Async
  85. 85Futures, Tasks, and Threads
  86. 86Object-Oriented Programming Features
  87. 87Characteristics of Object-Oriented Languages
  88. 88Using Trait Objects to Abstract over Shared Behavior
  89. 89Implementing an Object-Oriented Design Pattern
  90. 90Patterns and Matching
  91. 91All the Places Patterns Can Be Used
  92. 92Refutability: Whether a Pattern Might Fail to Match
  93. 93Pattern Syntax
  94. 94Advanced Features
  95. 95Unsafe Rust
  96. 96Advanced Traits
  97. 97Advanced Types
  98. 98Advanced Functions and Closures
  99. 99Macros
  100. 100Final Project: Building a Multithreaded Web Server
  101. 101Building a Single-Threaded Web Server
  102. 102From Single-Threaded to Multithreaded Server
  103. 103Graceful Shutdown and Cleanup
  104. 104Appendix
  105. 105A - Keywords
  106. 106B - Operators and Symbols
  107. 107C - Derivable Traits
  108. 108D - Useful Development Tools
  109. 109E - Editions
  110. 110F - Translations of the Book
  111. 111G - How Rust is Made and “Nightly Rust”
第 55 / 111 节

第 55 节 · SECTION 55

Redirecting Errors to Standard Error

Redirecting Errors to Standard Error

At the moment, we’re writing all of our output to the terminal using the println! macro. In most terminals, there are two kinds of output: standard output (stdout) for general information and standard error (stderr) for error messages. This distinction enables users to choose to direct the successful output of a program to a file but still print error messages to the screen.

The println! macro is only capable of printing to standard output, so we have to use something else to print to standard error.

Checking Where Errors Are Written

First, let’s observe how the content printed by minigrep is currently being written to standard output, including any error messages we want to write to standard error instead. We’ll do that by redirecting the standard output stream to a file while intentionally causing an error. We won’t redirect the standard error stream, so any content sent to standard error will continue to display on the screen.

Command line programs are expected to send error messages to the standard error stream so that we can still see error messages on the screen even if we redirect the standard output stream to a file. Our program is not currently well behaved: We’re about to see that it saves the error message output to a file instead!

To demonstrate this behavior, we’ll run the program with > and the file path, output.txt, that we want to redirect the standard output stream to. We won’t pass any arguments, which should cause an error:

$ cargo run > output.txt

The > syntax tells the shell to write the contents of standard output to output.txt instead of the screen. We didn’t see the error message we were expecting printed to the screen, so that means it must have ended up in the file. This is what output.txt contains:

Problem parsing arguments: not enough arguments

Yup, our error message is being printed to standard output. It’s much more useful for error messages like this to be printed to standard error so that only data from a successful run ends up in the file. We’ll change that.

Printing Errors to Standard Error

We’ll use the code in Listing 12-24 to change how error messages are printed. Because of the refactoring we did earlier in this chapter, all the code that prints error messages is in one function, main. The standard library provides the eprintln! macro that prints to the standard error stream, so let’s change the two places we were calling println! to print errors to use eprintln! instead.

Listing 12-24: Writing error messages to standard error instead of standard output using eprintln! Filename: src/main.rs

fn main() {
    let args: Vec<String> = env::args().collect();

    let config = Config::build(&args).unwrap_or_else(|err| {
        eprintln!("Problem parsing arguments: {err}");
        process::exit(1);
    });

    if let Err(e) = run(config) {
        eprintln!("Application error: {e}");
        process::exit(1);
    }
}

Let’s now run the program again in the same way, without any arguments and redirecting standard output with >:

$ cargo run > output.txt
Problem parsing arguments: not enough arguments

Now we see the error onscreen and output.txt contains nothing, which is the behavior we expect of command line programs.

Let’s run the program again with arguments that don’t cause an error but still redirect standard output to a file, like so:

$ cargo run -- to poem.txt > output.txt

We won’t see any output to the terminal, and output.txt will contain our results:

Filename: output.txt

Are you nobody, too?
How dreary to be somebody!

This demonstrates that we’re now using standard output for successful output and standard error for error output as appropriate.

Summary

This chapter recapped some of the major concepts you’ve learned so far and covered how to perform common I/O operations in Rust. By using command line arguments, files, environment variables, and the eprintln! macro for printing errors, you’re now prepared to write command line applications. Combined with the concepts in previous chapters, your code will be well organized, store data effectively in the appropriate data structures, handle errors nicely, and be well tested.

Next, we’ll explore some Rust features that were influenced by functional languages: closures and iterators.